apoSkunkman.entity
Class ApoSkunkmanEntity

java.lang.Object
  extended by org.apogames.entity.ApoEntity
      extended by org.apogames.entity.ApoAnimation
          extended by apoSkunkman.entity.ApoSkunkmanEntity
Direct Known Subclasses:
ApoSkunkmanBush, ApoSkunkmanFire, ApoSkunkmanGoodie, ApoSkunkmanPlayer, ApoSkunkmanSkunkman, ApoSkunkmanStone

public class ApoSkunkmanEntity
extends ApoAnimation

eigentliche Entityklasse von der alle Entities im Spiel erben

Author:
Dirk Aporius

Constructor Summary
ApoSkunkmanEntity(java.awt.image.BufferedImage iPic, float x, float y, float width, float height)
           
ApoSkunkmanEntity(java.awt.image.BufferedImage animation, float x, float y, float width, float height, int tiles, long time, int maxDirections, boolean bRGB)
           
 
Method Summary
 
Methods inherited from class org.apogames.entity.ApoAnimation
getCurTime, getDirection, getFrame, getImages, getTiles, getTime, init, isBAnimation, isBLoop, render, render, setBAnimation, setBLoop, setCurTime, setDirection, setFrame, setTiles, setTime, think
 
Methods inherited from class org.apogames.entity.ApoEntity
checkOpaqueColorCollisions, contains, contains, getHeight, getIBackground, getRec, getStartX, getStartY, getVelocityX, getVelocityY, getWidth, getX, getXMiddle, getY, intersects, intersects, intersects, isBClose, isBOpaque, isBSelect, isBUse, isBVisible, render, setBClose, setBOpaque, setBSelect, setBUse, setBVisible, setHeight, setIBackground, setStartX, setStartY, setVelocityX, setVelocityY, setWidth, setX, setY
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ApoSkunkmanEntity

public ApoSkunkmanEntity(java.awt.image.BufferedImage iPic,
                         float x,
                         float y,
                         float width,
                         float height)

ApoSkunkmanEntity

public ApoSkunkmanEntity(java.awt.image.BufferedImage animation,
                         float x,
                         float y,
                         float width,
                         float height,
                         int tiles,
                         long time,
                         int maxDirections,
                         boolean bRGB)