|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object apoIcejump.ai.ApoIcejumpAIEntity apoIcejump.ai.ApoIcejumpAIGoodies
public class ApoIcejumpAIGoodies
Klasse, die ein Goodie darstellt
class for a goodie
Constructor Summary | |
---|---|
ApoIcejumpAIGoodies(apoIcejump.entity.ApoIcejumpGoodie entity)
|
Method Summary | |
---|---|
int |
getGoodie()
gibt zurück, welches Goodie es ist returns what goodie it is ApoIcejumpAIConstants.GOODIE_FIRE = Feuergoodie ApoIcejumpAIConstants.GOODIE_ICE_LITTLE = Goodie für 3 neue Eisblöcke ApoIcejumpAIConstants.GOODIE_ICE_BIG = Goodie für 6 neue Eisblöcke ApoIcejumpAIConstants.GOODIE_SLOWER = Goodie, um den Spieler langsamer zu machen (Vereisung) ApoIcejumpAIConstants.GOODIE_HIGHER = Goodie, um den Spieler höher springen zu lassen ApoIcejumpAIConstants.GOODIE_FASTER = Goodie, um den Spieler für eine Zeitspanne schneller zu machen |
Methods inherited from class apoIcejump.ai.ApoIcejumpAIEntity |
---|
getHeight, getVecX, getVecY, getWidth, getX, getY, intersects, intersects |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public ApoIcejumpAIGoodies(apoIcejump.entity.ApoIcejumpGoodie entity)
Method Detail |
---|
public int getGoodie()
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |