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All Classes All Packages
All Classes All Packages
R
- RAW - com.apogames.kitchenchef.game.enums.CookingStatus
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Raw cooking status.
- READY_FOR_COOKING - com.apogames.kitchenchef.game.enums.CookingStatus
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Ready for cooking cooking status.
- READY_FOR_CUTTING - com.apogames.kitchenchef.game.enums.CookingStatus
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Ready for cutting cooking status.
- Recipe - Class in com.apogames.kitchenchef.game.recipe
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The type Recipe.
- Recipe(String, KitchenDish, int, int, int) - Constructor for class com.apogames.kitchenchef.game.recipe.Recipe
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Instantiates a new Recipe.
- RED - com.apogames.kitchenchef.game.enums.KitchenSpice
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Red kitchen spice.
- render(GameScreen, float, float) - Method in class com.apogames.kitchenchef.game.entity.StringEntity
- render(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
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Render.
- render(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.Wall
- renderFill(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
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Render fill.
- renderFill(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.Wall
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Render fill.
- renderOverlay(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.Overlay
- renderPicture(GameScreen, float, float) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
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Render picture.
- renderPicture(GameScreen, float, float, float, float) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
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Render picture.
- reset() - Method in class com.apogames.kitchenchef.game.pathfinding.PathPoint
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Reset.
- RIGHT - com.apogames.kitchenchef.game.enums.Direction
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Right direction.
- ROTTEN - com.apogames.kitchenchef.game.enums.CookingStatus
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Rotten cooking status.
- ROUND - com.apogames.kitchenchef.game.enums.KitchenDish
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Round kitchen dish.
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