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R

RAW - com.apogames.kitchenchef.game.enums.CookingStatus
Raw cooking status.
READY_FOR_COOKING - com.apogames.kitchenchef.game.enums.CookingStatus
Ready for cooking cooking status.
READY_FOR_CUTTING - com.apogames.kitchenchef.game.enums.CookingStatus
Ready for cutting cooking status.
Recipe - Class in com.apogames.kitchenchef.game.recipe
The type Recipe.
Recipe(String, KitchenDish, int, int, int) - Constructor for class com.apogames.kitchenchef.game.recipe.Recipe
Instantiates a new Recipe.
RED - com.apogames.kitchenchef.game.enums.KitchenSpice
Red kitchen spice.
render(GameScreen, float, float) - Method in class com.apogames.kitchenchef.game.entity.StringEntity
 
render(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
Render.
render(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.Wall
 
renderFill(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
Render fill.
renderFill(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.Wall
Render fill.
renderOverlay(GameScreen, int, int) - Method in class com.apogames.kitchenchef.game.entity.Overlay
 
renderPicture(GameScreen, float, float) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
Render picture.
renderPicture(GameScreen, float, float, float, float) - Method in class com.apogames.kitchenchef.game.entity.KitchenPlayer
Render picture.
reset() - Method in class com.apogames.kitchenchef.game.pathfinding.PathPoint
Reset.
RIGHT - com.apogames.kitchenchef.game.enums.Direction
Right direction.
ROTTEN - com.apogames.kitchenchef.game.enums.CookingStatus
Rotten cooking status.
ROUND - com.apogames.kitchenchef.game.enums.KitchenDish
Round kitchen dish.
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